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3do_gen_lantern_lit.3do
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Text File
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1999-11-15
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10KB
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214 lines
# MODEL 'gen_lantern_lit.3do' created from 'G:\Resource\3do\gen_lantern_lit.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 4
0:lantern_lit_lid.mat
1:lantern_4lit_sde.mat
2:lantern_4lit_hndl.mat
3:lantern_4lit_flame.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.045000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.045000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME lantern_lit
RADIUS 0.049163
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 35
# num: x: y: z: i:
0: 0.000000 0.000000 0.013000 0.000000 0.000000 0.000000 1.000000
1: -0.015000 -0.015000 0.003000 0.000000 0.000000 0.000000 1.000000
2: 0.015000 -0.015000 0.003000 0.000000 0.000000 0.000000 1.000000
3: 0.015000 0.015000 0.003000 0.000000 0.000000 0.000000 1.000000
4: -0.015000 0.015000 0.003000 0.000000 0.000000 0.000000 1.000000
5: -0.014000 -0.014000 -0.045000 0.000000 0.000000 0.000000 1.000000
6: 0.014000 -0.014000 -0.045000 0.000000 0.000000 0.000000 1.000000
7: -0.010000 -0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
8: 0.010000 -0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
9: -0.010000 -0.010000 0.003000 0.000000 0.000000 0.000000 1.000000
10: 0.010000 -0.010000 0.003000 0.000000 0.000000 0.000000 1.000000
11: 0.010000 0.010000 0.003000 0.000000 0.000000 0.000000 1.000000
12: 0.010000 0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
13: -0.010000 0.010000 0.003000 0.000000 0.000000 0.000000 1.000000
14: -0.010000 0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
15: 0.014000 0.014000 -0.045000 0.000000 0.000000 0.000000 1.000000
16: -0.014000 0.014000 -0.045000 0.000000 0.000000 0.000000 1.000000
17: 0.007500 0.001500 0.040500 0.000000 0.000000 0.000000 1.000000
18: 0.007500 0.000000 0.043500 0.000000 0.000000 0.000000 1.000000
19: 0.007500 -0.001500 0.040500 0.000000 0.000000 0.000000 1.000000
20: -0.007500 0.001500 0.040500 0.000000 0.000000 0.000000 1.000000
21: -0.007500 0.000000 0.043500 0.000000 0.000000 0.000000 1.000000
22: -0.007500 -0.001500 0.040500 0.000000 0.000000 0.000000 1.000000
23: 0.015000 0.000000 0.045000 0.000000 0.000000 0.000000 1.000000
24: -0.015000 0.000000 0.045000 0.000000 0.000000 0.000000 1.000000
25: -0.015000 0.000000 0.005000 0.000000 0.000000 0.000000 1.000000
26: 0.015000 0.000000 0.005000 0.000000 0.000000 0.000000 1.000000
27: 0.008000 0.008000 -0.015000 0.000000 0.000000 0.000000 1.000000
28: -0.008000 -0.008000 -0.015000 0.000000 0.000000 0.000000 1.000000
29: -0.008000 -0.008000 -0.035000 0.000000 0.000000 0.000000 1.000000
30: 0.008000 0.008000 -0.035000 0.000000 0.000000 0.000000 1.000000
31: -0.008000 0.008000 -0.015000 0.000000 0.000000 0.000000 1.000000
32: 0.008000 -0.008000 -0.015000 0.000000 0.000000 0.000000 1.000000
33: 0.008000 -0.008000 -0.035000 0.000000 0.000000 0.000000 1.000000
34: -0.008000 0.008000 -0.035000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 24
0: 0.999501 -0.999500
1: 0.000500 -0.999501
2: 0.500000 -0.500000
3: 0.000500 -0.000500
4: 0.999500 -0.000500
5: 0.990961 -0.033333
6: 0.990961 -0.966667
7: 0.633818 -0.833333
8: 0.633818 -0.166667
9: 0.011039 -0.000500
10: 0.617100 -0.000500
11: 0.617100 -0.999501
12: 0.011039 -0.999501
13: 0.529970 -0.909108
14: 0.500000 -0.969048
15: 0.470030 -0.909108
16: 0.000500 -0.000500
17: 0.999501 -0.999500
18: 0.350150 -0.905890
19: 0.649850 -0.905890
20: 0.649850 -0.965830
21: 0.350150 -0.965830
22: 0.000500 -0.000500
23: 0.999500 -0.000500
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 0.000000 1.000000
1: -0.301511 -0.301511 0.904534
2: 0.301511 -0.301511 0.904534
3: 0.301511 0.301511 0.904534
4: -0.301511 0.301511 0.904534
5: -0.615457 -0.615457 0.492366
6: 0.615457 -0.615457 0.492366
7: -0.682256 -0.682256 0.262781
8: 0.682256 -0.682256 0.262781
9: -0.707107 -0.707107 0.000000
10: 0.707107 -0.707107 0.000000
11: 0.707107 0.707107 0.000000
12: 0.682256 0.682256 0.262781
13: -0.707107 0.707107 0.000000
14: -0.682256 0.682256 0.262781
15: 0.615457 0.615457 0.492366
16: -0.615457 0.615457 0.492366
17: 0.707107 0.000000 0.707107
18: 1.000000 0.000000 0.000000
19: 0.707107 0.000000 0.707107
20: -0.707107 0.000000 0.707107
21: -1.000000 0.000000 0.000000
22: -0.707107 0.000000 0.707107
23: 0.000000 -1.000000 0.000000
24: 0.000000 -1.000000 0.000000
25: 0.000000 -1.000000 0.000000
26: 0.000000 -1.000000 0.000000
27: 0.707107 -0.707107 0.000000
28: 0.707107 -0.707107 0.000000
29: 0.707107 -0.707107 0.000000
30: 0.707107 -0.707107 0.000000
31: 0.707107 0.707107 0.000000
32: 0.707107 0.707107 0.000000
33: 0.707107 0.707107 0.000000
34: 0.707107 0.707107 0.000000
FACES 18
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 0 2, 1 0, 2
1: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 3 4, 4 0, 2
2: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 4 1, 0 0, 2
3: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 1 3, 3 0, 2
4: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 5 6, 6 8, 7 7, 8
5: 1 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 9 8, 10 10, 11 9, 12
6: 1 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 9 12, 10 11, 11 10, 12
7: 1 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 9 14, 10 13, 11 11, 12
8: 1 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 9 7, 10 9, 11 13, 12
9: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 5 15, 6 12, 7 8, 8
10: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 5 16, 6 14, 7 12, 8
11: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 16, 5 5, 6 7, 7 14, 8
12: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 17, 13 18, 14 19, 15
13: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 21, 14 20, 13 22, 15
14: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 25, 16 26, 4 23, 17 24, 1
15: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 22, 18 19, 19 17, 20 20, 21
16: 3 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 29, 22 30, 23 27, 0 28, 1
17: 3 0x0001 4 0 3 (0.000000/0.000000/0.000000/1.000000) 4 33, 22 34, 23 31, 0 32, 1
FACE NORMALS
# num: x: y: z:
0: 0.000000 -0.554700 0.832050
1: 0.000000 0.554700 0.832050
2: -0.554700 0.000000 0.832050
3: 0.554700 0.000000 0.832050
4: 0.000000 -0.928477 0.371391
5: 0.000000 -1.000000 0.000000
6: 1.000000 0.000000 0.000000
7: 0.000000 1.000000 0.000000
8: -1.000000 0.000000 0.000000
9: 0.928477 0.000000 0.371391
10: 0.000000 0.928477 0.371391
11: -0.928477 0.000000 0.371391
12: 1.000000 0.000000 0.000000
13: -1.000000 0.000000 0.000000
14: 0.000000 -1.000000 0.000000
15: 0.000000 0.000000 1.000000
16: 0.707107 -0.707107 0.000000
17: 0.707107 0.707107 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 lantern_lit